Optional add-on by “Acts 19 quiz” to the Space Deathmatch V 1.2 bugfix from the
same author. This is jump-free variants of all of the Deathmatch maps (S5DM##)
for playability's sake. The COOP maps don't need altering. There are no variants
of the CTF and ST maps included (they still require jumping).


How to use:

!!IMPORTANT!!

Keep in mind that due to maps with water, if you disable jumping, make sure to
set `sv_nofreelook 0`. You can disable jumping or freelook, but not both.

The load order is the following:

1. IWAD
2. skulltag_content-#.#-beta#.pk3
3. SPACEDM5_bugfix_r#.pk3
4. SPACEDM5_nojump_r#.pk3


Changes for r2:// THU, OCT 1, 2026

- S5DM05:

  Remove the first two Super Shotguns. They were too close to the starting area,
  discouraging players from venturing to the later areas and instead camping the
  starting area. The idea here is to encourage players to rove the map for
  better weapons.

- S5DM07:

  Make the ledge surrounding the pit two steps of 16 map units high so that
  players can go back to the outer area without jumping (or having to dive down
  below); fix texture offsets.


Changes for r1:// SUN, JUL 27, 2025

Initial release.