//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment

This file is part of Duke Nukem 3D version 1.5 - Atomic Edition

Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------

// scriplib.h

#ifndef scriplib_public_h_
#define scriplib_public_h_
#ifdef __cplusplus
extern "C" {
#endif

/*
==============
=
= SCRIPT_Init
=
==============
*/
int32_t SCRIPT_Init( char const * name );


/*
==============
=
= SCRIPT_Free
=
==============
*/
void SCRIPT_Free( int32_t scripthandle );

/*
==============
=
= SCRIPT_Load
=
==============
*/

int32_t SCRIPT_Load ( char const * filename );

/*
==============
=
= SCRIPT_Save
=
==============
*/
void SCRIPT_Save (int32_t scripthandle, char const * filename);


/*
==============
=
= SCRIPT_NumberSections
=
==============
*/

int32_t SCRIPT_NumberSections( int32_t scripthandle );

/*
==============
=
= SCRIPT_Section
=
==============
*/

char const * SCRIPT_Section( int32_t scripthandle, int32_t which );

/*
==============
=
= SCRIPT_NumberEntries
=
==============
*/

int32_t SCRIPT_NumberEntries( int32_t scripthandle, char const * sectionname );

/*
==============
=
= SCRIPT_Entry
=
==============
*/

char const * SCRIPT_Entry( int32_t scripthandle, char const * sectionname, int32_t which );


/*
==============
=
= SCRIPT_GetRaw
=
==============
*/
char const * SCRIPT_GetRaw(int32_t scripthandle, char const * sectionname, char const * entryname);

/*
==============
=
= SCRIPT_GetString
=
==============
*/
int32_t SCRIPT_GetStringPtr(int32_t scripthandle, char const *sectionname, char const *entryname, char **dest);
int32_t SCRIPT_GetString(int32_t scripthandle, char const *sectionname, char const *entryname, char *dest);

/*
==============
=
= SCRIPT_GetDoubleString
=
==============
*/
int32_t SCRIPT_GetDoubleString(int32_t scripthandle, const char *sectionname, const char *entryname, char *dest1,
                               char *dest2);

/*
==============
=
= SCRIPT_GetNumber
=
==============
*/
int32_t SCRIPT_GetNumber(int32_t scripthandle, const char *sectionname, const char *entryname, int32_t *number);

/*
==============
=
= SCRIPT_GetBoolean
=
==============
*/
int32_t SCRIPT_GetBoolean(int32_t scripthandle, char const *sectionname, char const *entryname, int32_t *boole);

/*
==============
=
= SCRIPT_PutSection
=
==============
*/
void SCRIPT_PutSection( int32_t scripthandle, char const * sectionname );

/*
==============
=
= SCRIPT_PutRaw
=
==============
*/
void SCRIPT_PutRaw(int32_t scripthandle, char const * sectionname, char const * entryname, char const * raw);

/*
==============
=
= SCRIPT_PutString
=
==============
*/
void SCRIPT_PutString(int32_t scripthandle, char const *sectionname, char const *entryname, const char *string);

/*
==============
=
= SCRIPT_PutDoubleString
=
==============
*/
void SCRIPT_PutDoubleString(int32_t scripthandle, const char *sectionname, const char *entryname, const char *string1,
                            const char *string2);

/*
==============
=
= SCRIPT_PutNumber
=
==============
*/
void SCRIPT_PutNumber(int32_t scripthandle, const char *sectionname, const char *entryname, int32_t number,
                      int32_t hexadecimal, int32_t defaultvalue);

/*
==============
=
= SCRIPT_PutBoolean
=
==============
*/
void SCRIPT_PutBoolean(int32_t scripthandle, char *sectionname, char *entryname, int32_t boole);

/*
==============
=
= SCRIPT_PutDouble
=
==============
*/

void SCRIPT_PutDouble(int32_t scripthandle, char *sectionname, char *entryname, double number, int32_t defaultvalue);


#ifdef __cplusplus
}
#endif
#endif
