Online Multiplayer Doom - ZDaemon.org

Thanks for downloading ZDaemon!

ZDaemon is a free port of Doom designed to provide a first-class multiplayer, internet gaming environment. All you need to be able to play ZDaemon is this package, a computer and an internet connection.

To join a game, simply click on the "ZDaemon Game Launcher" icon on your desktop. You will be asked to specify a nickname and password; once you specify them, press the "New Account" button. Then you will be presented with a list of game servers; you can play on any of them by double-clicking on the server name; if any game-related files are needed, ZDaemon will automatically search, download and install them for you.

To setup your own server, click on the "Server Wizard" icon in the "ZDaemon" program group. Then you will have to specify various server parameters and you should be well on your way to hosting your own server.

If you need help with ZDaemon, or just want to hang out with the ZDaemon team, here are just a few ways you can get in touch with us:

Official Website: |  | www.zdaemon.org
Forums: |  | forums.zdaemon.org

###### Recent Changelog

- Latest changelog from the home page
- 1.10 → 1.11 changes
- 1.09 → 1.10 changes
- 1.08 → 1.09 changes
- 1.07 → 1.08 changes
- 1.06 → 1.07 changes
- 1.05 → 1.06 changes
- 1.04 → 1.05 changes
- Launcher changes

###### Licensing

- ZDaemon is based on ZDoom by Randy Heit which in turn is based on id Software's DOOM program.
  DOOM was made available under the DOOM Source Code License as published by id Software.
- Code original to ZDoom is under the 3-clause BSD license.
- ZDaemon contains code from ZDoom that uses parts of the Heretic/Hexen source code by Raven Software.
  Kenn Hoekstra of Raven Software allowed to use the terms of the DOOM Source Code License for the Heretic/Hexen source code.
- ZDaemon contains code from ZDoom that uses parts of the Build Engine by Ken Silverman which is available under the Build Source Code License.
- ZDaemon uses the GME music library by Blargg (gme.dll/libgme.dylib/libgme.so) available under the LGPL license.
- ZDaemon can at run-time dynamically link the OPL emulator by the MAME project (fmopl.dll/libfmopl.dylib/libfmopl.so) available under the MAME license.
  MUS file playback on the OPL emulator uses the MUS File Player Library by Vladimir Arnost.
- ZDaemon uses the zlib library by Jean-loup Gailly and Mark Adler which is available under the zlib License.
- ZDaemon uses the FMOD audio library by Firelight Technologies which is available under the FMOD license.
- The ZDaemon Client on Linux/Mac uses the Simple DirectMedia Layer library by Sam Lantinga which is available under the LGPL license.
- ZDaemon uses the FLAC libraries by Josh Coalson which are available under the New BSD license.
- ZDaemon uses the MiniUPnP client by Thomas Bernard which is available under the 3-clause BSD license.
- ZDaemon uses Speex by Jean-Marc Valin and the Xiph.Org Foundation which is available under the revised BSD license.
- ZDaemon uses the PCG Random Number Generator by Melissa O'Neill which is available under the Apache License, Version 2.0.
- The IWADPatcher by Peter Vaskovic (iwadpatcher.dll/libiwadpatcher.dylib/libiwadpatcher.so) is covered by the BSD license;
  the same license also applies to the bzip2 library used by the IWADPatcher.
- GetWAD by Hippocrates Sendoukas is covered by the zlib License.

© 2001–2018 The ZDaemon Team.
All rights reserved.