EDuke32 r(?)
Built Jan  4 2018 18:32:14, MSVC 19.11.25507.1, 32-bit 
Application parameters: -map e2l1 
Using C:/avfs/home/VS/Eduke32_Netcode_2017Rev/ for game data
Running on Windows 7 Service Pack 1 (build 6.1.7601)
Initializing SDL 2.0.6
Searching for game data...
Using "DUKE3D.GRP" as main game data file.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3967: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5890: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Script compiled in 25ms, 65684 bytes
Using level: "/e2l1.map".
Initialized 24.0M cache
Using RTS file "DUKE.RTS".
Initializing OSD...
0 joystick(s) found
Executing "settings.cfg"
Setting video mode 1024x768 (32-bpp windowed)
Refresh rate: 60Hz
polymost_glreset()
OpenGL information
 NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2 4.5.0 NVIDIA 368.39
gltexinvalidateall()
gltexinvalidateall()
polymost_glreset()
Opened "textures" as cache file
Initializing music...
Initializing sound... 256 voices, 2 channels, 16-bit 44100 Hz
Cache time: 39ms
E2L1: SPACEPORT
MIGHTY FOOT ENGAGED
CLIPPING: OFF
GOD MODE: ON
A SECRET PLACE!
SQUISH!
Cache time: 22ms
E2L2: INCUBATOR
AMMO FOR PISTOL!
AMMO FOR PISTOL!
JET PACK
Cache time: 21ms
E2L3: WARP FACTOR
SQUISH!
Cache time: 20ms
E2L4: FUSION STATION
AMMO FOR PISTOL!
 
Wrote eduke32.cfg
Wrote settings.cfg
polymost_glreset()
