Patch File for DeHackEd v3.0 # Created with WhackEd4 1.0.2; patch by [IFOC]75/jwaffe for FastDM # Note: Use the pound sign ('#') to start comment lines. # - Pistol fires two shots and is slightly less than twice as fast # - Monsters that I don't want to get out of the cage in MAP30 # are now too tall to get out (>64) Doom version = 21 Patch format = 6 Thing 4 (Archvile) Hit points = 150 Height = 4718592 Thing 6 (Revenant) Hit points = 150 Height = 4718592 Thing 9 (Mancubus) Hit points = 150 Height = 4718592 Thing 16 (Baron of Hell) Hit points = 500 Thing 18 (Hell Knight) Hit points = 250 Thing 21 (Arachnotron) Hit points = 250 Height = 4718592 Thing 23 (Pain Elemental) Hit points = 150 Height = 4718592 Frame 14 Duration = 0 Frame 15 Duration = 8 Sprite subnumber = 1 Frame 16 Sprite subnumber = 2 Frame 22 Duration = 6 [CODEPTR] FRAME 15 = FirePistol